BESM:MEAdept

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The Adept

929248-adept super.jpg

The Adept is the ultimate biotic, able to affect the physical world with the power of the mind. Adepts are durable and powerful manipulators of mass effect fields; they can use biotics to violently manipulate objects in the environment, including nearby enemy targets. Adepts possess all biotic abilities, but can only equip light armor. Biotic powers focus on manipulation of dark energy with Singularity, and Telekinesis. They can weaken foes with Warp and protect themselves with Force Field.

Characteristics

The Adept is defined by her biotics. More than any other class they focus on their granted abilities. Most will push themselves to their limit trying to be stronger. They are often defined by arrogance, feeling themselves superior to others who can not receive the full suite of L5 implants. They are right at home in almost every organization in the galaxy, as everyone can put their considerable talents to use.

Hit Dice and Skill Points

The adept uses d6 Hit Dice.

Starting Feats: Armour Proficiency (Light)

Intelligence is the most important Ability for the Adept. Dexterity is also important as most of their combat is ranged and an Adept is more focused on causing damage and controlling the battlefield then on absorbing damage.

Skill points at 1st level: (6+int modifier)x4

Skill points at each additional level: 6+Int modifier

Base Ref Will Fort
Level Att Bonus Save Save Save Special
1 0 2 2 0 Telekinesis +1, Biotic Mastery +1
2 1 3 3 0 Full Barrier +1, Warp +1
3 1 3 3 1 Singularity +1, Biotic Mastery +1
4 2 4 4 1 Warp +1, Full Barrier +1
5 2 4 4 1 Singularity +1, Biotic Mastery +1
6 3 5 5 2 Telekinesis +1, +2 Character Points
7 3 5 5 2 Full Barrier +1, Warp +1,Biotic Mastery +1
8 4 6 6 2 Singularity +1 , Telekinesis +1
9 4 6 6 3 Warp +1, Singularity +1, Biotic Mastery +1
10 5 7 7 3 Warp +1, +2 Character Points
11 5 7 7 3 Telekinesis +1, Biotic Mastery +1
12 6 8 8 4 Full Barrier +1, +2 character points
13 6 8 8 4 Singularity +1, Biotic Mastery +1
14 7 9 9 4 Warp +1
15 7 9 9 5 Singularity +1,Biotic Mastery +1, +2 Character Points
16 8 10 10 5 Telekinesis +1, Warp +1
17 8 10 10 5 Full Barrier +1, Biotic Mastery +1
18 9 11 11 6 Singularity +1
19 9 11 11 6 Warp +1, Biotic Mastery +1
20 10 12 12 6 +2 Character Points

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