BESM:MEEArt

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Escape Artist

Relevant Ability: Dexterity

The ability to escape restraints and grips of opponents, or squeeze through tight spaces.

Grappler: You can make an Escape Artist check in place of a combat maneuver check to escape a grapple or to change from a pinned condition to merely grappled.

Check: Depends on the skill and material used to tie up the character.

Action: Making an Escape Artist check to escape from rope bindings, manacles, or other restraints (except a grappler) requires 1 minute of work.



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