BESM:MEEngineer

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The Engineer

11engineer.jpg


The Engineer is a tech specialist, able to quickly and easily manipulate the environment with specific attributes, and repair or modify technical equipment. They focus on shaping the battlefield during combat, healing the party, and debuffing enemies (disabling weapons and lowering shields).Engineers possess all tech abilities, but can only equip light armor.They possess no biotic skills. Tech skills focus on crippling and damaging the enemy.

Characteristics:

The Engineer is a support specialist, but also can hold his own on the battlefield. They have abilities for healing teammates, hacking computers quickly, armor and shields and they can generate a drone to help in combat.

Hit Dice and Skill Points:

The Engineer uses d8 hit points

Starting Feats: Armour Proficiency (Light)

The most important ability for Engineers is Intelligence. Engineers are first and foremost repair and problem solving specialists and you don’t solve many problems if you’re an idiot. Wisdom comes second, it’s best not to repeat mistakes if you can help it and after that comes Constitution, Engineers aren’t very quick in general but can take a beating.

Skill points at first level: (8+Intelligence modifier)x4

Skill Points at each additional level: 8+Intelligence modifier

Base Ref Will Fort
Level Attack Save Save Save Special
1 0 0 2 2 Computer Scanning +1
2 1 0 3 3 Tech Armor +1, Mechanical Genius
3 2 1 3 3 Combat Drone +1
4 3 1 4 4 Overload +1
5 3 1 4 4 Personal Force Field +1
6 4 2 5 5 Combat Drone +1
7 5 2 5 5 Overload +1,Computer Scanning +1
8 6 2 6 6 Personal Force Field +1, +1 cp
9 6 3 6 6 Combat Drone +1
10 7 3 7 7 Tech Armor +1, Overload +1
11 8 3 7 7 Personal Force Field +1
12 9 4 8 8 Combat Drone +1
13 9 4 8 8 Overload +1
14 10 4 9 9 Computer Scanning +1
15 11 5 9 9 Mechanical Genius, Combat Drone +1
16 12 5 10 10 Overload +1
17 12 5 10 10 Tech Armor +1
18 13 6 11 11 Personal Force Field +1, Combat Drone +1
19 14 6 11 11 Overload +1
20 15 6 12 12 +2 cp

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