DnD:BAJohnBAbilities

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(Elven Blood)
(Human Blood)
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===Elven Blood===
 
===Elven Blood===
 
Half-elves count as both elves and humans for any effect related to race.
 
Half-elves count as both elves and humans for any effect related to race.
 
===Human Blood===
 
  
 
===Multi-Talented===
 
===Multi-Talented===

Revision as of 18:35, 13 March 2014

Back to Character Main

Contents

Abilities

Racial Abilities

Adaptability

  • Half-elves receive Skill Focus as a bonus feat at 1st lev

Elven Immunities

  • Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses

  • Half-elves receive a +2 racial bonus on Perception checks

Low Light Vision

  • Half-elves can see twice as far as humans in conditions of dim light.

Elven Blood

Half-elves count as both elves and humans for any effect related to race.

Multi-Talented

Class Abilities

Ac Bonus

Bloodline Arcana

Bloodline Power

Cantrips

Enhance Arrows

Fast Movement

Favored Enemy

High Jump

Imbue Arrow

Improved Tracking

Ki Pool

Ki Arrows

Monk Ki

Slow Fall

Track

Unarmed Strike

Way of the Bow

Zen Archery

Feats

General Feats

Eschew Materials

Extra Ki

Skill Focus

Spell Focus

Combat Feats

Catch off Guard

Clustered Shots

Deadly Aim

Far Shot

Impact Critical Shots

Improved Unarmed Strike

Perfect Strike

Point Plank Master

Point Blank Shot

Precise Shot

Weapon Focus (Longbow)

Weapon Specialization (Longbow)

Personal tools
Namespaces
Variants
Actions
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