IRON WHIRLWIND ATTACK
Cost: 5m, 1wp; Mins: Melee 5, Essence 2;
Type: Extra Action
Keywords: Combo-OK, Obvious
Prerequisite Charms: Peony Blossom Attack
The maneuver named the Iron Whirlwind Attack conserves Essence but requires an utmost exertion of will. This Charm is a magical flurry of many Melee-based attacks. The Exalt makes a total number of attacks equal to (her Dexterity + 1). This Charm lets the Solar make these attacks regardless of the weapon’s Rate, without multiple action penalties, and with a DV penalty equal to the highest penalty for any one attack.
At Essence 3+, the character may select to levy fewer than (Dexterity + 1) attacks against her target, to a minimum of zero attacks. She may also cancel her attack prematurely. For example, when attacking a target which has a tick-long counterattack effect, she may decide to end her flurry early to avoid further counterattacks.